This the final schedule and agenda for our live GDC interviews and video stream. This blog is the official location for the stream, so be sure to post comments and feedback on how it's going.
I've dropped a name or two in my past.
In this blog I'm dropping 26 names related to our recently hired aces and our awesome GDC, "community pit", interview lineup.
Amazing quality texture pack. This pack contains 197 textures (31 unique textures) in 1024x1024 px size. All textures are generated from highpoly geometry
and contain absolutely exact maps for ambient occlusion, normal and displacement information.
Author
Dejan Cicic Date
03/20/2010 (2:21 pm) Comment
4 comments
TorqueIDE 1.3.3. - MAC improvements - testers wanted!
TIDE 1.3.3 released - it features a bunch of bug fixes, most importantly for launching games for debug sessions on MacOS! Testers wanted, especially for the MAC version! :)
Author
Stefan Beffy Moises Date
03/16/2010 (6:18 pm) Comment
10 comments
Physit! is a 3dsMax powertool for the processing and managing data for exporting models to use with PhysX in T3D. Creating breakable buildings can be completed in minutes with Physit! compared to hours without it.
Author
eb Date
03/13/2010 (1:25 pm) Comment
29 comments