This the final schedule and agenda for our live GDC interviews and video stream. This blog is the official location for the stream, so be sure to post comments and feedback on how it's going.
I've dropped a name or two in my past.
In this blog I'm dropping 26 names related to our recently hired aces and our awesome GDC, "community pit", interview lineup.
TorqueIDE 1.3.3. - MAC improvements - testers wanted!
TIDE 1.3.3 released - it features a bunch of bug fixes, most importantly for launching games for debug sessions on MacOS! Testers wanted, especially for the MAC version! :)
Author
Stefan Beffy Moises Date
03/16/2010 (6:18 pm) Comment
8 comments
Physit! is a 3dsMax powertool for the processing and managing data for exporting models to use with PhysX in T3D. Creating breakable buildings can be completed in minutes with Physit! compared to hours without it.
Author
eb Date
03/13/2010 (1:25 pm) Comment
25 comments