Isometric Starter Kit Update
by Timothy Castagna · 12/22/2008 (2:42 pm) · 24 comments
Hey All,
just wanted to keep you all posted as to what's going on with this project. So far everything has gone pretty smooth. Here is a list of things that are already done and ready to go.
- Camera System.
- Melee System.
- Equipment Items with Stats.
- Player Stats.
- Experience System with a graphical bar to display progess.
- Player Attribute Points awarded on level increase.
- More mountable object
- Texure Swapping based on item equipped.
So, as you can see just about everything originally planned for this kit is complete. Just one big piece missing..... The inventory System.
The inventory system is getting real close to being done. I'm about 75% of the way there already. I had to make a decision though so here it is. I will not be making the inventory system like diablo 2, this proved to be a lot of work and every approach i took didn't pan out to well. Sorry guys.
Anyway, due to taking out the diablo 2 style inventory i will try to add a few things.
- Quest system.
- New Character Model
- 3 Full sets of armor for each type (Cloth, Leather, Mail)
Again these are just maybe's so i'd like to know what you guys think about it since adding these is going to push the release back.
Ok enough with the talking...lets show the video. Sorry for the crappy quality.
ALMOST FORGOT!!! MERRY CHRISTMAS!!!!
just wanted to keep you all posted as to what's going on with this project. So far everything has gone pretty smooth. Here is a list of things that are already done and ready to go.
- Camera System.
- Melee System.
- Equipment Items with Stats.
- Player Stats.
- Experience System with a graphical bar to display progess.
- Player Attribute Points awarded on level increase.
- More mountable object
- Texure Swapping based on item equipped.
So, as you can see just about everything originally planned for this kit is complete. Just one big piece missing..... The inventory System.
The inventory system is getting real close to being done. I'm about 75% of the way there already. I had to make a decision though so here it is. I will not be making the inventory system like diablo 2, this proved to be a lot of work and every approach i took didn't pan out to well. Sorry guys.
Anyway, due to taking out the diablo 2 style inventory i will try to add a few things.
- Quest system.
- New Character Model
- 3 Full sets of armor for each type (Cloth, Leather, Mail)
Again these are just maybe's so i'd like to know what you guys think about it since adding these is going to push the release back.
Ok enough with the talking...lets show the video. Sorry for the crappy quality.
ALMOST FORGOT!!! MERRY CHRISTMAS!!!!
About the author
#22
Also, since it is an isometric RPG kit, will it include controlling movement with mouse
as well as selecting/interecting/picking up items with mouse ?
01/08/2009 (6:09 am)
Hi, very interested in when it will be released as well.Also, since it is an isometric RPG kit, will it include controlling movement with mouse
as well as selecting/interecting/picking up items with mouse ?
#23
So how much would this be, and would there be a TGE version availible
From Max
Ps. Keep up the great work!
02/02/2009 (8:12 am)
WOW! this looks great! I could use this!So how much would this be, and would there be a TGE version availible
From Max
Ps. Keep up the great work!
#24
* well organized code modules, so I can pick which parts I want to use as add-ons for my particular game, and which parts to not use, and exactly how/where etc
* tested with Torque 3D?
05/17/2009 (11:43 am)
Looks like great stuff. What I'd personally hope for is:* well organized code modules, so I can pick which parts I want to use as add-ons for my particular game, and which parts to not use, and exactly how/where etc
* tested with Torque 3D?
Torque Owner Vasily Fotin
Seriously, I just want to know current state of the rpg kit... I guess that some of other guys are interested in this particular question as well. C'mon, bring us some nice news :-).
Thanks