Game Development Community

Shaper Version 0.97

by Alexander Luddy · 06/20/2006 (9:52 am) · 6 comments

Shaper is a 3D modelling, texturing and animation package developed by Inverse Software. It includes support for the Torque engine.

Shaper is presently in the beta phase of development. The latest version can be downloaded from here.

More information on Shaper can be found here.

The big change for this release is the addition of support for Torque material properties.

www.inversesoftware.com.au/Storage/materialProperties.jpg
Beyond that I did not get chance to do all that much due to family emergencies and expiring domain names. Expect a bigger improvement for version 0.98.

Bugs
- fixed camera not orbiting correctly after panning
- updated web site references to point to new site

New Features
- Torque Engine Pack supports material properties

Feature Changes
- Torque import tools accessible from import menu
- Torque export tools accessible from export menu
- memory usage optimisations

About the author

Recent Blogs

• Shaper Mac
• Shaper
• Shaper 1.05
• Shaper 1.03
• Shaper 1.01

#1
06/20/2006 (10:36 am)
You're doing a great job, Alex! Implementing texture properties is a big step toward a complete feature set. Personally I'm looking foward to smoothing groups. When you have that working I plan to use Shaper for my static models.
#2
06/20/2006 (11:29 am)
Very cool, nice job!
#3
06/20/2006 (5:08 pm)
Excellent! I've been playing with Shaper and it's.. uhh.. shaping up to be a good tool! :-)
#4
06/20/2006 (6:39 pm)
Nice work. Glad to see you're still working on this.
#5
06/21/2006 (3:29 am)
I've been waiting for an update, this program might replace Milkshape one day as the low budget 3D modeling program for Torque.
#6
06/24/2006 (11:53 pm)
Awesome tool, good job!