First blog ever + Gui Pack Sneak Peek
by Storm Walker · 01/03/2007 (1:46 pm) · 10 comments
Greetings Everyone
New year, new resolutions, and one of them is to try out blogging ...
One of the projects I've been tinkering away at for a while is to add some meat to the default gui that comes with the stock Torque.
Being mainly a lurker for the past 2 years here at the garage, i've seen soooo many game dev shots with the o'l stock standard gui, and then the final game Gui's are usually pretty much the same.
So i set out to develop a Gui pack that can liven up the Dev shots and also gives you that extra drive in that your game actually looks more snazzy from the word go.
My Goals for the pack are:
1) No modifications to the source code
2) If mods are needed, they must be in the scripting part
3) Copy and play compatible (with stock torque 1.5)
4) Easy integration with existing projects
As to how many Gui templates are going to be in the pack, I'm unsure of at this moment. Currently, I'd like to make a template in each of these genres:
Adventure
First-Person
Role-Playing
Simulation
Sports
Strategy
Depending on the genre, it will have multiple sub styles, such as a metalic style for future type games, woody or planty for fantasy & medieval type games etc.
Heres a sneak peak at the curvy SilverBlack Gui ...





Direct Port to TSE

If you have any suggestions on what you'd like to see in this type of pack, then post away.
Cheers
New year, new resolutions, and one of them is to try out blogging ...
One of the projects I've been tinkering away at for a while is to add some meat to the default gui that comes with the stock Torque.
Being mainly a lurker for the past 2 years here at the garage, i've seen soooo many game dev shots with the o'l stock standard gui, and then the final game Gui's are usually pretty much the same.
So i set out to develop a Gui pack that can liven up the Dev shots and also gives you that extra drive in that your game actually looks more snazzy from the word go.
My Goals for the pack are:
1) No modifications to the source code
2) If mods are needed, they must be in the scripting part
3) Copy and play compatible (with stock torque 1.5)
4) Easy integration with existing projects
As to how many Gui templates are going to be in the pack, I'm unsure of at this moment. Currently, I'd like to make a template in each of these genres:
Adventure
First-Person
Role-Playing
Simulation
Sports
Strategy
Depending on the genre, it will have multiple sub styles, such as a metalic style for future type games, woody or planty for fantasy & medieval type games etc.
Heres a sneak peak at the curvy SilverBlack Gui ...





Direct Port to TSE

If you have any suggestions on what you'd like to see in this type of pack, then post away.
Cheers
#2
My first suggestion is to make it TGE and TGEA compatible to make it more marketable to the community.
I'd suggest a TGB version as well.
It looks good so far, a definete improvement over the stock by a long shot.
01/03/2007 (2:29 pm)
Now this is a pack I'd love to purchase. Let me think on it and I may have some suggestions.My first suggestion is to make it TGE and TGEA compatible to make it more marketable to the community.
I'd suggest a TGB version as well.
It looks good so far, a definete improvement over the stock by a long shot.
#3
First I'd probably work with a single type of skin, and offer multiple colour-sets of the same theme, and I agree with Alan; a TGB version would be just as, if not more, profitable I think.
01/03/2007 (5:33 pm)
Storm Walker: I've been slowly compiling the work for a similar GUI pack idea. Gimme a shout if you want to collab a bit on some stuff!First I'd probably work with a single type of skin, and offer multiple colour-sets of the same theme, and I agree with Alan; a TGB version would be just as, if not more, profitable I think.
#4
01/03/2007 (6:01 pm)
Wow, i can't wait for this to come out. I'll buy it on the first day!
#5
01/03/2007 (8:40 pm)
Very nice clean work. Kudos.
#6
01/03/2007 (9:25 pm)
Very excellent looking stuff!
#7
01/04/2007 (3:40 am)
I can't see the images
#8
01/04/2007 (10:37 am)
Ya I would like to sat that i to would buy a adventure rpg gui pack, if not to costly... probably one of the few things i don't like about torque and can't fix my self.. so keep up the good work =)
#9
I shall post later this week some new screen shots and more gui pack info
Cheers
01/08/2007 (1:45 pm)
After re-downloading tgb three times i now have a working version !!!I shall post later this week some new screen shots and more gui pack info
Cheers
#10
02/09/2007 (6:05 pm)
@Storm Walker: Are you still working on this?
Torque 3D Owner Syllus