monki (Wesley Beary)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| RTS documentation | I asked the GG guys directly and they are going to check their files too, I'll let you know if anyth... read more | 12/18/2007 (8:28 pm) |
| RTS documentation | Not sure if anyone there would have a copy or not, but I usually don't have much luck getting respon... read more | 12/17/2007 (6:45 pm) |
| RTS documentation | I tried the waybackmachine as well, should have saved you the trouble. Sorry I didn't mention that.... read more | 12/15/2007 (7:42 am) |
| RTS documentation | I'd love to see this stuff added to TDN, but I don't seem to have a copy again. We have a volunteer... read more | 12/13/2007 (11:27 pm) |
| RTS documentation | Continued development... I have some revisions that I have yet to finish revising/writing and add... read more | 04/11/2005 (7:14 am) |
| I know this will bite me, but docs? | Yeah. Please tell me what you would like to see on the docs. The docs that are there should be in ... read more | 04/05/2005 (10:19 pm) |
| Shooter Demo Issue | It happened consistantly for me. When getting to a big guy you need to have fully upgraded guns (or... read more | 02/27/2005 (7:42 am) |
| Dedicated Server Datablocks | Sounds like the problem that Stephen Zepp explains a solution to at: http://www.garagegames.com/mg/... read more | 02/26/2005 (9:17 am) |
| Update: fixed! SelectionDisplay incorrect assumption... | Nicely done. Just added, works nicely. Solves problem of getting the unit type in more diverse sit... read more | 02/26/2005 (8:52 am) |
| RTS documentation | Just as an added note, it was not working correctly, I must have mistyped something. But it has bee... read more | 02/26/2005 (3:50 am) |
| Blender | Blender is pretty good, really can't beat the price. The interface takes some getting used to, but ... read more | 11/12/2004 (5:45 pm) |
| Welcome to the RTS Starter Kit forums! | Thanks for the feedback. You pretty much hit the nail on the head. I don't think that it would be ... read more | 11/12/2004 (3:52 pm) |
| Welcome to the RTS Starter Kit forums! | Awesome, thanks Stephen. Its good to see excitement, makes it feel like the time spent was really w... read more | 11/12/2004 (1:48 pm) |
| How do you guys want feedback? | Stephen, thanks for all the input. As for the attack manager, the product was built in an evolution... read more | 11/12/2004 (1:46 pm) |
| Make an RTS game with the Torque engine | I'll have to concur with Chip on this. I worked on the RTS addon pack over the summer (and I'm stil... read more | 09/07/2004 (1:58 pm) |
| RTS Code Pak Status? | Its in de works. As one of the interns I admit I've fallen out of the picture for a bit during my m... read more | 09/02/2004 (5:37 pm) |
| Announcing : Blender Exporter For Torque (0.8) | Unfortunately I don't know the answer to this offhand, but I felt I should tell you that if I'm not ... read more | 08/12/2004 (6:15 pm) |
| RTS Pack: demo art submissions | I'm back home from Eugene. Lookin good everybody, keep up the good work...... read more | 08/09/2004 (7:26 pm) |
| RTS Pack: demo art submissions | Will: Looks awesome. My main complaint before would have definately been the stretched uv's around... read more | 08/03/2004 (4:36 pm) |
| RTS Pack: demo art submissions | Will: Lookin good, a little more polish and it'll be great. Anthony: Could go either way on the ... read more | 08/01/2004 (5:29 pm) |
| RTS Pack: demo art submissions | Lookin pretty good Chemeleon. Would be even better if you could trim the polys a bit more (I know, ... read more | 07/31/2004 (5:12 pm) |
| RTS Pack: demo art submissions | Brian, glad to see plenty of excitement for something I've been putting a lot of time into. We'll d... read more | 07/31/2004 (6:29 am) |
| How important is ground transform really? | I was just going to add as a note. From my own experience you can get by without ground transforms ... read more | 07/27/2004 (3:17 pm) |
| Transparent buttons | Ah buttons. For the most part you guys have got it. The four that you will generally encounter, at... read more | 07/07/2004 (2:54 pm) |
| Announcing : Blender Exporter For Torque (0.8) | Walter "PsychoKick" Yoon - You said you were getting long pauses in your animation, I had the same i... read more | 06/24/2004 (4:32 pm) |
| CVS Bandwidth Limit ? | There is a limit, but its really pretty reasonable. You could do a full check out and then some eve... read more | 06/21/2004 (4:28 pm) |
| Game System Licensing Question | So far as using game systems go, you might look into the d20 system that Wizards of the Coast uses. ... read more | 06/20/2004 (3:40 am) |
| Blender compared to Torque modeling | Yes, blender is cross platform. The exporter works on any platform (and rather well I might add, wi... read more | 06/17/2004 (4:59 pm) |
| Am I abusing GarageGames??? | Welcome, feel free to browse the facilities. Please enjoy your stay...... read more | 06/17/2004 (6:03 am) |
| Is any one here using blender rendering software? | I haven't used the Blender game engine personally, so I can't answer that question. I can say a few... read more | 06/16/2004 (9:23 pm) |
| Terrain texture properties | Added update to allow for arbitrary terrain properties to head...... read more | 06/14/2004 (6:36 pm) |
| GuiBitmapBorderCtrl intercepts mouse events. | You may need to set the "no cursor" attribute. If it doesn't show up in the gui editor you can alwa... read more | 06/11/2004 (3:30 am) |
| 3D Web Page Interface | 3d interface is gonna be tough, you'll more or less have to fake it. Flash may be a good route. Yo... read more | 06/10/2004 (7:30 pm) |
| Reference images | [url]http://www2.evansville.edu/drawinglab/[/url] provides a pretty good general reference. Using a... read more | 06/01/2004 (3:25 pm) |
| Sharing models , maps and textures? | If you are interested in sharing creative works such as models and textures you should check out cre... read more | 05/30/2004 (5:11 am) |
| Comprehensive tutorial for Milkshape | Both of these give good info: http://www.psionic3d.co.uk/lowtuts.html http://www.machinima.com/a... read more | 11/18/2003 (4:19 am) |
| Halflife2 sourcecode leak... ack! | Its a shame really. Valve does great stuff, and will continue to I'm sure. I'm sure a lot of us wo... read more | 10/03/2003 (2:04 pm) |