Bryan Edds's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Oblivion Re-Rated by ESRB | It's not all hopeless. As gamers grow older and the prudes of the previous generation die out, video... read more | 05/15/2006 (1:15 am) |
| Startup money for independent developers. | TRUF!... read more | 04/12/2006 (7:31 pm) |
| Startup money for independent developers. | A $50,000 rig to make a game? What kind of game are you making? ???... read more | 04/12/2006 (7:19 pm) |
| Cubix Studio - MALE NPC pack | Wonderful job Evi!... read more | 04/10/2006 (1:43 pm) |
| Startup money for independent developers. | You don't need external funding just to buy your hardware. All you need is a job for like a couple w... read more | 04/10/2006 (1:09 pm) |
| Startup money for independent developers. | You want to get a game done? You don't need external funding, you only need to do two things - 1)... read more | 04/09/2006 (10:37 am) |
| Beta2 Editor Scripts | There's a little more to it than that when it comes to using the OOP resource with object serializat... read more | 04/04/2006 (1:00 pm) |
| Beta2 Editor Scripts | As long as we get the source eventually, I'm happy. But if we don't, I won't be able to adapt the ed... read more | 04/03/2006 (1:08 am) |
| Indie going mobile? | I'd LOVE to see T2D/TGB make its way to a mobile platform :) If anyone can do it, GG can.... read more | 03/18/2006 (11:24 am) |
| C# in the future | I'll take a %15 performance drop if it makes development %15 easier. Game development is f$%^ing HAR... read more | 03/16/2006 (8:42 am) |
| T2d Vs. Tgb | I personally dislike the name change, but then again, I might not be the target audience. The point ... read more | 03/11/2006 (8:48 pm) |
| Darren McGavin, The Old Man from A Christmas Story, has died | Must... find something... to argue... about...... read more | 03/01/2006 (1:53 am) |
| A New Development Process - Big Pixel Games | Okay, I rethought it. Let's scrap the 320x240 resolution constraint, but put emphasis on the team ef... read more | 02/02/2006 (8:07 am) |
| A New Development Process - Big Pixel Games | Perhaps I need to rethink some of these things...... read more | 02/02/2006 (7:55 am) |
| A New Development Process - Big Pixel Games | T2D would be a great thing to use, but I'd hate to limit it to a certain platform. I would use T2D i... read more | 02/01/2006 (2:16 pm) |
| Puzzle Gaiden Pre-Demo Released | Well, I'm keeping the marbles as characters (as that is central to the story), but the current art f... read more | 01/20/2006 (7:22 pm) |
| Pod Fighter Screenshots | Good god that game's hard to play with a laptop mouse.... read more | 01/14/2006 (8:42 pm) |
| Spyware hurting indies? | There are private companies who can check your software (sometime for a fee) and after it passes the... read more | 01/13/2006 (4:00 pm) |
| Christian Game Developers Conference - July 28-30, Portland | Would it be acceptable to work on a Christian game if one is agnostic? If you think about it, man... read more | 01/04/2006 (5:14 pm) |
| Merry Christmas | Ho ho ho! :D... read more | 12/25/2005 (1:07 am) |
| Plans for RPG starter pack? | What kind of 2D RPG are we talking here? Like a console RPG? Let me know on this thread who is i... read more | 12/24/2005 (12:29 pm) |
| How to get easy funding for your game | Anton, I'll e-mail you.... read more | 12/24/2005 (2:56 am) |
| How to get easy funding for your game | Self-ownership and property rights. These things are obviously evil. They should probably be outlawe... read more | 12/24/2005 (2:07 am) |
| Feeling despaired - please comment | Well, if you want a programmer to help you, and you can make good art... Why not offer an exchange o... read more | 12/22/2005 (9:20 am) |
| Jack Thompson v. Tom Buscaglia? | LOL!!!!... read more | 12/13/2005 (8:44 pm) |
| Gp2x | I remember the GP32 flopping pretty hard, and was not as open to indies as it made its self seem. I ... read more | 12/13/2005 (8:08 pm) |
| Make Rune 2 Petition | Oops, just read that the petition doesn't belong to HH, just some fan. Unless... >:)... read more | 12/13/2005 (5:54 am) |
| Make Rune 2 Petition | Hmm... I'm not suggesting anything malicious but... What if they've already decided to do Rune 2 ... read more | 12/13/2005 (5:53 am) |
| Mission Impossible 3 by Alias and Lost creator | I was impressed particularly by the first MI movie because it, unlike most mainstream movies, requir... read more | 12/13/2005 (5:48 am) |
| How many people plan their games out on paper? | I almost always use paper for the initial brainstorm. Usually only take about 30 minutes to an hour ... read more | 12/13/2005 (2:36 am) |
| Why do some developers hate Microsoft so much? | Lastly, note how the second, corrupted definition of exploit relies on that completely useless defin... read more | 12/12/2005 (2:13 am) |
| Why do some developers hate Microsoft so much? | Further, I think it might help to define "ethical" if we are to call things "unethical". Let's look ... read more | 12/12/2005 (1:55 am) |
| Why do some developers hate Microsoft so much? | Let's define out terms - Exploit - To employ to the greatest possible advantage: exploit one's t... read more | 12/12/2005 (1:41 am) |
| Why do some developers hate Microsoft so much? | David - some people believe all forms of exploitation to be a bad thing. There are two forms of expl... read more | 12/11/2005 (11:57 am) |
| Twenty-five years ago... | He was before my time, but I have a lot of respect for his work. It makes me wonder what the hell ha... read more | 12/11/2005 (12:07 am) |
| Why do some developers hate Microsoft so much? | One of the things that I personally dislike about microsoft is their collusion with government to sm... read more | 12/10/2005 (10:21 pm) |
| Why do some developers hate Microsoft so much? | A lot of people (not ALL!) who hate Microsoft are open or closet Marxists. Marxists hate capitalists... read more | 12/10/2005 (10:14 pm) |
| Some "Official Clarification" on 1.4 info... | This idea has my support. If GG charges for updates, there's more incentive and resources for bigger... read more | 12/06/2005 (9:36 am) |
| What do you believe is the future of game AI ? | Best. Community. EVER. What awesome responses y'all!... read more | 11/16/2005 (2:53 am) |
| Some New Characters | Oh wow, great stuff! (not the most useful feedback, but... :P )... read more | 11/14/2005 (10:12 am) |
| Ensemble studios Heading for MMO? | Worldpad - LOL rocks.... read more | 11/13/2005 (7:23 am) |
| Torque Vs. 3dgamestudio A6 | For TGE, there's just no way to do certain things without editing the source. T2D on the other is pe... read more | 11/12/2005 (12:27 pm) |
| A step up from the "Which dot" pic.. | Wow! Great fun! Need more people near Greenville SC tho!... read more | 11/11/2005 (5:42 am) |
| 3D/2D Artist with affordable price :D | This is excellant work. Almost makes me wish I was working on my own 3D game :)... read more | 11/03/2005 (10:50 am) |
| T2D version | Go Melv! w007!... read more | 10/24/2005 (11:31 pm) |
| Robin Hood | I like the version of Robin Hood where he steals from the political elite and give back to the tax s... read more | 10/15/2005 (12:13 pm) |
| Will T2D be able to deallocate unreferenced textures? | Also, I found out that the engine starts to act funky when SimObjectIDs hit 16,000,000. So you'll ha... read more | 10/13/2005 (9:56 am) |
| Will T2D be able to deallocate unreferenced textures? | Micheal, if your Datablock IDs are 20 bits wide, that means you can instantiate and delete about 1,0... read more | 10/13/2005 (9:53 am) |
| Will T2D be able to deallocate unreferenced textures? | 20 works well. Your SimObjectIDs will start out pretty big though. Oh well.... read more | 10/13/2005 (9:51 am) |
| Will T2D be able to deallocate unreferenced textures? | Well, looks like the value of 30 is causing some weird bugs. I'm going to expiriment to find a bette... read more | 10/13/2005 (8:39 am) |