Zlib
by Joe Melton · in Torque Game Engine Advanced · 07/10/2005 (9:25 pm) · 4 replies
Not sure what Zlib is used for in TSE and TGE as I haven't really looked at the code, but here's something to look at:
www.whitedust.net/speaks/837/
www.whitedust.net/speaks/837/
About the author
#2
07/10/2005 (10:56 pm)
Zlib is a compression library, used for reading bitmaps mostly
#3
from zlib.h
So it would seem that the current zlib used in tse is not affected by this bug.
~neo
07/14/2005 (1:12 pm)
From zlib.netQuote:This vulnerability only affects versions 1.2.1 and 1.2.2. of zlib. Earlier versions, e.g. 1.1.4, are not affected.
from zlib.h
Quote:
#define ZLIB_VERSION "1.1.3"
So it would seem that the current zlib used in tse is not affected by this bug.
~neo
#4
Hm, I could've sworn I'd submitted a patch for that.
07/26/2005 (12:19 am)
No, but 1.1.3 is affected by a much earlier bug, so it still needs to be updated.Hm, I could've sworn I'd submitted a patch for that.
Torque Owner Stefan Lundmark
Sounds like a bugger for sure, myself I ain't worrying too much about it though. They always scale the problem too large when something like this happends.