World Editor issue in 1.4
by Jacob · in Torque Game Engine · 11/25/2005 (1:17 am) · 13 replies
Thanks to GG for the improvements to the Editors!

I do have an issue...(This is with my own project - not the stock TGE 1.4 from the installer) - as you can see in the screen shot, the Tree View that should be in the upper right corner is not showing up in the World Editor Inspector. The same happens with the World Editor Creator. I have somewhat throughly scanned the scripts from 1.4 and I updated my project with what ever I found to be new or different but I have not found what is preventing the Tree View from showing up.
I get no errors in the console concering this.
Thanks for Your time!
Edit: One thing I want to add is, that the Tree View in the GUI Editor works and looks fine.

I do have an issue...(This is with my own project - not the stock TGE 1.4 from the installer) - as you can see in the screen shot, the Tree View that should be in the upper right corner is not showing up in the World Editor Inspector. The same happens with the World Editor Creator. I have somewhat throughly scanned the scripts from 1.4 and I updated my project with what ever I found to be new or different but I have not found what is preventing the Tree View from showing up.
I get no errors in the console concering this.
Thanks for Your time!
Edit: One thing I want to add is, that the Tree View in the GUI Editor works and looks fine.
About the author
#2
11/25/2005 (7:15 pm)
Just a thought, but have you deleted all of the .dso files?
#3
11/25/2005 (7:33 pm)
That was one of the first things I did :)
#4
11/25/2005 (8:50 pm)
Didja take a peek at the new guiControl profiles compared to your "old" ones? Maybe the new tree uses a new GUI control profile in contrast to the 1.3 one.
#5
The interesting thing to me is that the GUI Editor, which uses the same profile does work fine...
11/25/2005 (8:52 pm)
@C2 - I did do that as well and changed what I found to be different - Thanks :)The interesting thing to me is that the GUI Editor, which uses the same profile does work fine...
#6
// Run the Torque Creator mod by default, it's needed for editors.
$modcount = 2;
$userMods = "creator;" @ $defaultGame;
11/25/2005 (8:56 pm)
Do you have the following lines in your main.cs ?// Run the Torque Creator mod by default, it's needed for editors.
$modcount = 2;
$userMods = "creator;" @ $defaultGame;
#7
In any case, what you pointed out is taken care of in another way (we can be sure because the Editors do work...except for the Tree View)
Thank You though!
11/25/2005 (9:05 pm)
@ Stephane - my directory structure is completely custom and I do not use the "creator" folder to run TGE with or without the Editors. :)In any case, what you pointed out is taken care of in another way (we can be sure because the Editors do work...except for the Tree View)
Thank You though!
#8
11/26/2005 (8:41 pm)
So...any one have any more ideas on what might be causing this?
#9
11/26/2005 (9:41 pm)
Well it is there or else it would just be a blank hole. Its not getting updated though. It works for me so I can't help much beyond that.
#10
11/26/2005 (9:45 pm)
Exactly - it's just not getting updated...anyone have an idea why?
#11
11/27/2005 (1:48 am)
I fixed it - there were some changes in EditorGui.cs, just a couple of small things but it's all Perfect now! :)
#12
11/27/2005 (6:39 am)
Jacob, can you tell what are the changes in EditorGui.cs, I am having the same problem
#13
11/27/2005 (4:06 pm)
Stephane, I would suggest running the old and new EditorGui.cs through something like WinDiff. There were a few changes in several functions. If WinDiff works out for you, Perfect - otherwise let me know and I can post the changes for you.
Torque Owner Jacob