Walkthrough Simulation
by Daniel Hau · in Jobs · 12/23/2005 (4:18 pm) · 6 replies
We're curently in need of someone who can do a walkthrough simulation of a model we will provide in .max format.
What we require is a demo of something you've done in the past, afterwards we will show you the model and you would need to provide us a timeframe/quote
If you're interested, please do not reply to this post but rather send me an e-mail to daniel.hau@gmail.com
Thanks.
What we require is a demo of something you've done in the past, afterwards we will show you the model and you would need to provide us a timeframe/quote
If you're interested, please do not reply to this post but rather send me an e-mail to daniel.hau@gmail.com
Thanks.
#2
12/28/2005 (6:34 am)
I will provide the max file (of a building) which I will need someone to create a walkthrough simulation of it
#3
12/29/2005 (4:37 am)
I will provide the max file (of a building) which I will need someone to create a walkthrough simulation of it
#4
12/29/2005 (5:47 am)
I think it would have to be a interior to have a player actually walk through it in torque though you could have a camera fly around it.
#5
Can you show me any sample demos you've done?
Also give me your e-mail address and i'll send you the max files / textures
12/29/2005 (7:30 pm)
The model is interior. Can you show me any sample demos you've done?
Also give me your e-mail address and i'll send you the max files / textures
#6
12/29/2005 (7:46 pm)
@treb - If it's a fixed path walkthru a .dts object would work, wouldn't it ?
Torque Owner Toby W. Allen
Slightly confused,
Toby.