Okay I am being stupid:)
by Graham Evans · in Artist Corner · 01/28/2006 (6:07 pm) · 1 replies
Greetings all :)
Recently got Gamespace and have been studying docs and things (although I must have missed the obvious here.
I can make a cube, texture it and export it as a dts with collision and with an animation to make it rotate using the excellent docs with the exporter from dark industries...
Yayyy me :)
okay, so i wanted to make a door...
Did everything as before.. added a cube, textured it, set up the correct naming conventions etc etc, and exported it.. no problem.
As it was a door, I went back to gamespace and changed the shape so that instead of all the x y z being 2.000 2.000 2.000 made it 4.000 0.250 4.000
Looked great in gamespace and checked that all nodes were the same size.
Exported it.. having deleted the previous dts etc.. great, no problem, but its still a cube size 2.000 2.000 2.000
Nothing I seem to do will change this to the size I need.. have I missed something obvious??
Thanks in advance
Graham
Recently got Gamespace and have been studying docs and things (although I must have missed the obvious here.
I can make a cube, texture it and export it as a dts with collision and with an animation to make it rotate using the excellent docs with the exporter from dark industries...
Yayyy me :)
okay, so i wanted to make a door...
Did everything as before.. added a cube, textured it, set up the correct naming conventions etc etc, and exported it.. no problem.
As it was a door, I went back to gamespace and changed the shape so that instead of all the x y z being 2.000 2.000 2.000 made it 4.000 0.250 4.000
Looked great in gamespace and checked that all nodes were the same size.
Exported it.. having deleted the previous dts etc.. great, no problem, but its still a cube size 2.000 2.000 2.000
Nothing I seem to do will change this to the size I need.. have I missed something obvious??
Thanks in advance
Graham
Torque Owner Graham Evans
Never mind, my bad, I read some more and discovered that I needed to export to .x format then re-import and reset-up the heirarchy, which I did and its fine now:)
Regards
Graham