Torque Game Engine
by Alex Illsley · in Torque in Education · 03/06/2006 (9:00 pm) · 8 replies
Hi,
I am thinking about buying the torque game engine but i have a few questions 1st
Why do you need a c++ compiler
Has any one got a simple helo world program so i can see what the syntax is like
Does the help file cover everything
Is it easy to learn proggraming langauge
please let me know your answers
Thanks,
alex
I am thinking about buying the torque game engine but i have a few questions 1st
Why do you need a c++ compiler
Has any one got a simple helo world program so i can see what the syntax is like
Does the help file cover everything
Is it easy to learn proggraming langauge
please let me know your answers
Thanks,
alex
#2
Edit: just thought of anorther question, on the indie licence you have to put the garage games logo on it what does this look like , where does it go?
03/06/2006 (9:50 pm)
Thanks, one last question, will you need to use this c++ compiler at all (i know you have to have it but will you need to use it) or does the torrque game engine come with its own source editor & compiler an use c++ compiler in the backgroundEdit: just thought of anorther question, on the indie licence you have to put the garage games logo on it what does this look like , where does it go?
#3
The TGE SDK comes with "starter.fps" and "starter.racing" packs, that can show the basics from where you can learn how to build a game. Grab the demo, play with scripts and you will see that it's more then enough to make small game with not much scripts programming. The game scripts are beging compiled by engine upon startup, so there is no need for any additional software.
Second, grab the demo and start it. You will see the first start-up screen with the logo. This is it. Just keep it where it is.
03/06/2006 (11:36 pm)
The first question: until you don't want to change/add the stock functionality of game engine, there is no need to use c++ compiler.The TGE SDK comes with "starter.fps" and "starter.racing" packs, that can show the basics from where you can learn how to build a game. Grab the demo, play with scripts and you will see that it's more then enough to make small game with not much scripts programming. The game scripts are beging compiled by engine upon startup, so there is no need for any additional software.
Second, grab the demo and start it. You will see the first start-up screen with the logo. This is it. Just keep it where it is.
#4
03/07/2006 (7:21 am)
Thanks for all your help, Sorry i keep thinking up more questions, Can you get any joystick input in your game?
#5
03/07/2006 (7:45 am)
Yes, I belive TGE has built in support fot joysticks.
#6
www.microsoft.com/downloads/thankyou.aspx?familyId=272BE09D-40BB-49FD-9CB0-4BFA1...
03/07/2006 (7:47 pm)
As your c++ compiler can you use the Visual C++ Toolkit 2003 www.microsoft.com/downloads/thankyou.aspx?familyId=272BE09D-40BB-49FD-9CB0-4BFA1...
#8
03/09/2006 (4:34 pm)
Thanks!
Associate Joseph Euan
You need it to compile the backend (the .exe) which is C++
"Has any one got a simple helo world program so i can see what the syntax is like"
Download the demo... install it... go to the directory you installed it to and you will find a bunch of .cs files (open them... they contain Torque script which you can edit)
"Does the help file cover everything"
Once you buy torque, you get access to the online documents, TDN (torque developer network) and access to the private forums which is full of information.
"Is it easy to learn proggraming langauge"
It takes a while to get used to, but after that.. it's pretty stright forward.