Game Development Community

CodeWarrior and Carbon Lib

by Mathieu · in Technical Issues · 03/23/2002 (10:22 am) · 2 replies

I have 2 errors when I try to build CFM app with CodeWarrior under MacOS 9 :

Could not find or load the file "CarbonFrameworkLib" for target "Torque-MacCarb-Debug" for project "torque_cw7.mcp"

and

Could not find or load the file "CarbonLib" for target "Torque-MacCarb-Debug" for project "torque_cw7.mcp"

I've installed ths CarbonLib SDK exactly how is descibe here :
http://www.garagegames.com/docs/torque.sdk/gstarted/compilers.mac.opengl.html
(The "Carbon Support" folder is in the "Metrowerks CodeWarrior" not in "MacOS Support")

Any idea?

Sorry for my english...frenchy frog...

#1
03/24/2002 (3:32 am)
Make sure the Carbon Support folder is in your system access path list. If that doesn't work, just remove the Carbon libraries from the project and re-add them.
#2
03/24/2002 (11:00 am)
I replaced the two Lib manualy in the project.
It's run well now
thx :)