Game Development Community

How do i merge/install TLK 1.4?

by Bardur Mikladal · in · 04/01/2006 (4:46 pm) · 5 replies

Hi..

i just bought TGE and TLK two days ago... and this is the first time im using a real game engine.. and i DON'T know much about scripting yet...

i did and finished the "get started Tutorial" that came with TGE 1.4 but now i want to add my newly bought Torque Lighting Kit... but HOW?..

how do i merge without loosing my codes?... and when i start making a game.. should i have merged TLK before i started scripting and modifing and addin to my game?

and now when i HAVE made addjustments to the code.. how CAN i add TLK.. please tell me a simple yet GOOD way... (note: there isnt any BIG coding in my "GameOne"...)

BTW: i tried to search for any good info on how to merge... but there wasnt any..

Regards
Bardur

#1
04/02/2006 (8:31 pm)
Hello Bardur,

The Torque Lighting Kit already has all of TGE's code and scripts in it, so if you're just starting a project you can start with the TLK source.

If you've already made a few changes that you'd like to add to TLK then check out the Developer's Guide for details on how to move your changes into TLK. For specific questions feel free to ask in the TLK private forums.

-John


Edit: whoops - I see you already have a thread in the private forums, I'll move this conversation over there.
#2
04/02/2006 (9:18 pm)
Ok... thanks.
#3
04/04/2006 (10:55 pm)
So what you are saying is TLK is ready to use right out of the box. Does it have the starter kits with the TLK added feature or I am needing to complie?
#4
04/04/2006 (11:11 pm)
@Donavan
That is correct. You can start using the TLK just like Torque. It has examples and a precompiled demo executable and everything. The only example it does not have is the "starter.racing"

Why is that John? Is there no love for the racing example? :-)
#5
04/04/2006 (11:41 pm)
Cool Just what I need to here! I dont have anthing to complie it with.