A Poll: Who uses T2D
by James Ford · in Torque Game Builder · 06/16/2006 (2:25 am) · 31 replies
Are you a hobbyist ?
A student using t2d to create a portfolio?
Making a demo to present to a company using t2d?
A part-time indy game-maker using t2d?
A full-time Indy game-maker using t2d?
A game-industry employee using t2d?
A student using t2d to create a portfolio?
Making a demo to present to a company using t2d?
A part-time indy game-maker using t2d?
A full-time Indy game-maker using t2d?
A game-industry employee using t2d?
About the author
Programing at Sickhead Games!
#22
Also torque script feels natrual to code in, if that makes any sense.
06/20/2006 (12:50 am)
TGB is the most awsome engine!! I am a beginner scripter but I have been programming for years. Never has a tool this easy to use...Watch my space!!Also torque script feels natrual to code in, if that makes any sense.
#23
I love TGB, I've worked with a lot of engines and this one is great (even fun, which is a good thing since I *AM* only a hobbiest) to work with.
06/20/2006 (1:05 am)
Ex-industry person. I use TGB as a hobby. I still enjoy making games even though no one is paying more :)I love TGB, I've worked with a lot of engines and this one is great (even fun, which is a good thing since I *AM* only a hobbiest) to work with.
#24
@Ezra...i know exactly what you mean
06/20/2006 (6:37 am)
Quote:
I had made an interactive portfolio when I was finishing school, using Macromedia Director... if only TGB had been around then
@Ezra...i know exactly what you mean
#26
06/20/2006 (6:02 pm)
Game consultant evaluating TGB for future projects.
#27
And hey, maybe some day I'll manage to pull off full-time Indie or even non-Indie.
06/21/2006 (1:15 am)
Hobbyist and Student, looking to turn part-time Indie. I'd *love* it if I could finally manage to have a hobby with at least a hope of paying for itself.And hey, maybe some day I'll manage to pull off full-time Indie or even non-Indie.
#28
06/21/2006 (1:52 am)
Hobbyist and Student trying to get my skills up to par so that i can make it into a living someday soon!
#29
06/22/2006 (9:31 pm)
Full time indie developer. First go around with Torque though. Still deciding if it can do what I need it to do.
#31
06/24/2006 (11:45 am)
Hobbyist
Torque 3D Owner Jason Coggins
Jason