For anyone interested in future TGB Docs
by Matthew Langley · in Torque Game Builder · 11/05/2006 (11:15 pm) · 8 replies
If you are interested in the future of TGB Docs you might want to check out this.
This is what I've primarily been working on (day, night, and most weekends), though the plan doesn't quite do it justice. Look for the new Doc Framework in future releases (possibly the next one).
This is what I've primarily been working on (day, night, and most weekends), though the plan doesn't quite do it justice. Look for the new Doc Framework in future releases (possibly the next one).
About the author
I Manage and Lead Tool Development for Torque 3D and R&D 3D tool products at GarageGames
#2
Like me, i am turning from flash action script, to torque.
You should hear from some beginners comments of "old" documentation and tutorials. Their FAQ shouldnt be in new documenatation as FAQ, but to be cleared explained in new docs, to avoid those FAQ ever to show up in forums again. :)
I think that, existing of FAQ-s on forums, are faults of documentations.
11/06/2006 (12:13 am)
Yea, this will be grat! It is verry important to have good organised documentation when lurning new platforms, and that's usually the thoughest part, especially if you are alredy used to some other platform. Like me, i am turning from flash action script, to torque.
You should hear from some beginners comments of "old" documentation and tutorials. Their FAQ shouldnt be in new documenatation as FAQ, but to be cleared explained in new docs, to avoid those FAQ ever to show up in forums again. :)
I think that, existing of FAQ-s on forums, are faults of documentations.
#3
11/06/2006 (2:32 am)
WOWZERS
#4
11/06/2006 (6:00 am)
Woohoo, that looks awesome, and is very much welcome. Thanks!
#5
11/06/2006 (9:05 am)
Thank you Mr. Langley!
#8
11/10/2006 (12:21 pm)
That looks like a proper bonus. :)
Torque Owner Tom Perry