Game Development Community

Error the demo(you do not have the correct version of torque..)

by Andres · in General Discussion · 02/10/2008 (9:25 pm) · 7 replies

Hello every 1 im trying the tutorials to learn a little bit more of torque with the latest demo version 1.5.2,
Ive finished a little game from a tutorial and now when i run it. I getthis messege:




Discconect:

You do not have the correct version of torque game engine or the related art needed to connect to this server, please contact the server operator to obtain the latest version of this game. (Invalid packet)



But i have the latest version whats wrong??? thanks hope to have some rply soon sorry for my bad inglish

#1
02/10/2008 (10:23 pm)
If you check the console.log, it should point you to the file(s) that torque isn't finding.
#2
02/10/2008 (10:36 pm)
Hello ive been loking and i dont seem to find any thing thathayt sas the file is missing check this out.



Activating the D3D display device...
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 32 depth bits, 0 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: Microsoft Corp.
Renderer: Direct3D
Version: 1.1
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 2)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_fog_coord
OpenGL Init: Disabled Extensions
EXT_blend_color
EXT_blend_minmax
EXT_paletted_texture
NV_vertex_array_range
EXT_packed_pixels
ARB_texture_compression
EXT_texture_compression_s3tc
3DFX_texture_compression_FXT1
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic
WGL_EXT_swap_control

Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/ColorPickerDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.

OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Loading compiled script demo/GameOne/client/audioProfiles.cs.
Loading compiled script demo/GameOne/client/ui/PlayGui.gui.
Loading compiled script demo/GameOne/client/ui/mainMenuGui.gui.
Loading compiled script demo/GameOne/client/ui/optionsDlg.gui.
Loading compiled script demo/GameOne/client/ui/loadingGui.gui.
Loading compiled script demo/GameOne/client/optionsDlg.cs.
Loading compiled script demo/GameOne/client/missionDownload.cs.
Loading compiled script demo/GameOne/client/serverConnection.cs.
Loading compiled script demo/GameOne/client/loadingGui.cs.
Loading compiled script demo/GameOne/client/playGui.cs.
Loading compiled script demo/GameOne/client/default.bind.cs.

--------- Initializing: Torque Creator ---------
Loading compiled script creator/editor/editor.cs.
Loading compiled script creator/editor/particleEditor.cs.
Loading compiled script creator/scripts/scriptDoc.cs.
Loading compiled script creator/ui/creatorProfiles.cs.
Loading compiled script creator/ui/InspectDlg.gui.
Loading compiled script creator/ui/GuiEditorGui.gui.
Loading compiled script creator/ui/lightEditor.gui.
Loading compiled script creator/ui/lightEditorNewDB.gui.
Engine initialized...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Contest Deadline Extended'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/231211007/14258'
- Headline #1 : 'Dev Contest Finalists Announcement at GDC'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229940731/14249'
- Headline #2 : 'Forum News February 1st'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229745849/14244'
keyboard0 input device created.
mouse0 input device created.
keyboard0 input device created.
mouse0 input device created.
Exporting server prefs...
Exporting server prefs...
Loading compiled script demo/GameOne/server/camera.cs.
Loading compiled script demo/GameOne/server/editor.cs.
Loading compiled script demo/GameOne/server/player.cs.
Loading compiled script demo/GameOne/server/logoitem.cs.
demo/GameOne/server/logoitem.cs (10): preload failed for TorqueLogoItem: ShapeBaseData: Couldn't load shape "demo/data/shapes/3dtorquelogo/torque_logo.dts".
*** LOADING MISSION: demo/GameOne/data/missions/gameonemission.mis
*** Stage 1 load
common/server/missionLoad.cs (23): Unable to find function clearCenterPrintAll
common/server/missionLoad.cs (24): Unable to find function clearBottomPrintAll
*** Stage 2 load
Executing demo/GameOne/data/missions/gameonemission.mis.
*** Mission loaded
Connect request from: IPX:3D202231:223B0D0A2020:8224
Connection established 1420
CADD: 1421 local
*** Sending mission load to client: demo/GameOne/data/missions/gameonemission.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string: Player to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: demo/GameOne/data/missions/gameonemission.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Missing terrain texture: demo/GameOne/data/missions/tutorial.base/data/terrains/checkerboard2
Sending request for file demo/GameOne/data/missions/data/skies/sky_day.dml
No such file 'demo/GameOne/data/missions/data/skies/sky_day.dml'.
Connection error: Invalid packet..
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Contest Deadline Extended'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/231211007/14258'
- Headline #1 : 'Dev Contest Finalists Announcement at GDC'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229940731/14249'
- Headline #2 : 'Forum News February 1st'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229745849/14244'
- Got 248 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Contest Deadline Extended'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/231211007/14258'
- Headline #1 : 'Dev Contest Finalists Announcement at GDC'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229940731/14249'
- Headline #2 : 'Forum News February 1st'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/229745849/14244'
keyboard0 input device created.
mouse0 input device created.
Exporting prefs
Exporting client prefs
Exporting server prefs
CDROP: 1421 IPX:3D202231:223B0D0A2020:8224
#3
02/10/2008 (11:03 pm)
//Missing terrain texture: demo/GameOne/data/missions/tutorial.base/data/terrains/checkerboard2
Sending request for file demo/GameOne/data/missions/data/skies/sky_day.dml
No such file 'demo/GameOne/data/missions/data/skies/sky_day.dml'.
Connection error: Invalid packet..//

Your terrain and sky textures are not where they are supposed to be, I would make sure that both texture files are in tutorial.base>data>terrains file. for your texture file,
and
tutorial.base>data>skies file for your skies. That might help.

I am actually getting the same message in another area of the editor.

best of luck let me know how it turns out.
#4
02/11/2008 (12:52 am)
Thanks verry moche what i did is put the skies folder into: missions\data\skies
and wolala it worcks

now the only issue is that in the game i can move (w,a,s,d) but how do i change camera? like in normal games u use the mouse and it changes the position
#5
02/11/2008 (3:42 am)
That has to be added to the tutorial base (if I remeber correctly, the 'e' button I think is zoom and 'tab' is 1rst POV to 3rd POV) , I reconize the gameonemission part of it. That tutorial is pretty raw, but it is a great place to start learning and adding features and things you want.

It has been so long since I've messed around with it.
#6
02/11/2008 (4:21 am)
Quote:now the only issue is that in the game i can move (w,a,s,d) but how do i change camera? like in normal games u use the mouse and it changes the position

You have lost the important noCursor setting for the "PlayGui" screen. This is a common problem.
At the bottom of client/u/playgui.gui add PlayGui.noCursor="1"; after the OBJECT_WRITE_END:

//--- OBJECT WRITE END ---
PlayGui.noCursor="1";

This is the easiest way to make sure this never happens again. (The gui editor tends to zero this flag each time you edit the gui.) Since the Gui Editor doesn't change anything oin the file it finds after the //--- OBJECT WRITE END ---
doing it this way makes sure you have mouse control of the look angle in the playing screen (PlayGui.gui)
#7
02/11/2008 (12:57 pm)
Thanks alot (Matthew Jessick )it worcks now :=), thanks alot for( James W )for his nice info i dident know aboput tab, thanks alot to (Corey Dixon )for helping me with the file missing :D, andf thanks alot (Adam deGrandis) i did forgot that console log helps finding errors and so ;) thanks for reminding im real new here with torque and you all helped me in something ;)