Implementing the IGUIScreen
by Will O*Reagan · in Torque X 2D · 05/04/2008 (11:53 pm) · 2 replies
I am trying to get my splash screen to work, however this line of code no longer is valid.
Has this been relocated?
GUIUtil.InitGUIScreens("StarterGame.UI");Has this been relocated?
About the author
#2
Thanks John
Will-O
05/05/2008 (1:52 am)
Ok, I've done it..SplashScreen _splashScreen = new SplashScreen(); GUICanvas.Instance.SetContentControl(_splashScreen);
Thanks John
Will-O
Associate John Kanalakis
GUICanvas.Instance.SetContentControl("StarterGame.UI");John K.