collecting player death points for heatmap -playtesting-
by · in Torque Game Builder · 02/22/2009 (10:58 pm) · 5 replies
my senior project is looking for a way to track the fps "deaths" in a match in tgea.
we are doing this for testing purposes so it does not need to be available in game.
we plan to output the data into another file and then wish to display them as a "heatmap" for testing purposes
any help would be greatly appreciated
-T
we are doing this for testing purposes so it does not need to be available in game.
we plan to output the data into another file and then wish to display them as a "heatmap" for testing purposes
any help would be greatly appreciated
-T