Game Development Community

Game System Requirements?

by USC Cinema Television 9 · in General Discussion · 07/06/2009 (8:52 pm) · 2 replies

Is there any way to determine what the system requirements are for a game made using torque? I'm developing a game that will be used for research purposes, so the research end needs to install several copies of my game onto other computers. Anyone know how to figure out what the bare minimum requirements to run my game (or any game for that matter!)

Thanks!

#1
07/06/2009 (9:11 pm)
Depends on your assets, type of game, number of players, depth of simulation, etc. There is no set answers for this, it's one thing that varies from project to another. You'll just have to test and keep testing lower end hardware with your game until you find an acceptable minimum.

I wouldn't expect to be able to use a 10 year old computer, though you conceivably could...
#2
07/07/2009 (12:41 am)
You can call profilerDump() at various times while the application is running to get an idea of the resources it's using.

when it comes to graphics card requirements, I would suggest figuring it out by comparing required shader features against capabilities of different video card families. If the game uses fixed function rendering only, just make an educated guess about bare minimum requirements and act surprised when the game crashes on the wrong card.