Game Development Community

Can't upload my Torque X docs to TDN

by Jason Cahill · in Torque X 2D · 07/26/2009 (3:40 am) · 10 replies

Hey all,

I just created an 11 page PDF with introductory information on the Torque X GUI. It's quite useful, based on the questions I've seen recently in these forums. I don't seem to have permission to upload and I can't attach items to forum posts. What am I to do?

#1
07/26/2009 (6:33 am)
@Jason - Send them to me: michaelp@garagegames.com

I'll get them uploaded
#2
07/26/2009 (2:22 pm)
Great, thanks. Will do!
#3
07/26/2009 (4:47 pm)
Mind tossing up a direct link here once it is finished?
#4
07/26/2009 (5:34 pm)
@Lucas - Will do
#5
07/28/2009 (6:29 pm)
Michael, did you already put it on TDN?
#6
07/28/2009 (7:00 pm)
Working on it. Having a few issues due to some extra security we added to TDN. I'll post here as soon as I can. Most likely tonight or in the morning. Gotta make sure TDN does not get compromised again.
#7
07/29/2009 (6:29 pm)
OK. I've updated the TDN page: TX Tutorials. It is listed under the Beginner Tutorials section.

Feel free to place it anywhere else. I was unable to upload the PDF directly as an article or downloadable file, so I hosted it myself.

Here is the actual guide: Intro to the Torque X GUI
#8
08/05/2009 (1:12 pm)
Hi Jason,

I read your GUI tutorial, and it's fantastic. Thanks. A couple of questions though.

1. You mentioned that all game rendering is done using the GUI stuff...how so? I have heard this before, but I still don't understand the relationship between the GUI stuff and the regular T2D levels/scene stuff.

2. Are the two models, GUI and regular T2D scenes mixable? Is it possible to load in a scene from the builder, and also run a GUI on top of the gameplay?


Thanks in advance
-Charlie
#9
08/06/2009 (3:44 am)
Hi Charlie,

Glad you liked it! To answer your questions:

1. The T2D "scene view" is just a GUISceneView control. It is literally just another kind of GUI control as I showed in the samples. You can create as many as you like on your display and overlay them in whatever order you which. You can also intermix them with buttons and other GUI controls.

2. Absolutely, since the GUISceneView is just a GUI control, you can easily do both. If you work through the code samples in the guide you will do exactly that. You will create a button and text control along with a scene view and make the contents of the scene view change.
#10
08/08/2009 (2:22 pm)
ya that was a great read, more please
that is like part 1 of 4 no?