Game Development Community

Jason Howard's Resources

How to Create a 3D skybox from a 2D photo using 3dsmax

This tutorial teaches step-by-step ("Barnie-style") how to use a 2D photo of clouds/sky to create a seamless 3d skybox for Torque. The illusion of a sky projected onto the inside of a sphere is obtained, even though the sky is really projected onto the inside of a cube.

Author Jason Howard Date 06/17/2005 (8:47 am) Comment 3 comments